To learn a bit more, take a look at my resume online or download my resume in pdf format.
I have been working as a professional game designer since 1997. Through the magic of IRC, I met an employee of Monolith Productions and promptly started working there as an intern for 6 months. The rest, as they say is history.
Expert in the areas of game design, mission design and level design.
Specialties:First person action games,third person action games, open world game design, MMO world and mission design, game systems design, mission scripting, level design, lighting, multiplayer game design, cinematic design, team management, scheduling
Development tools:
Unreal 3, Source, Lithtech, Bigworld, Maya, SketchUp, Visio, Perforce, Word, Exel